SFTD Project Ship
A 3d Spaceship built for an Independent film in Missoula, Montana. I was responsible for building and texturing the ship. The client's vfx team worked on the scene integration.

Initial concept sketch I did for the project.

Geometry rough in.

Detail pass.

These next two shots were the first pass at adding the PBR paint scheme.


Client decided to go with White instead of the Blue we had before, also fixed the odd shading on the canopy. I definitely agreed that it was a better direction.


Final spread of the finished project rendered out with 3dCoat's RealTime renderer.